Theme Park Mystery
ST Format Review
For this review I’m running Steem with a 1MB STE, running TOS 1.62 – I’m not on my usual PC and for some reason the version of Steem on this one won’t let me have a maximised window without going full screen, so screenshot sizes may vary. On this occasion I’ve chosen the FOF release which opens with an acknowledgement of my STE and some cool tracker music.
The game opens with a fun intro, some cool sampled music as elements add to form the final picture.
I had a quick look at the manual to see what the controls are.. nope, there’s no clue on how to play the fucking game.
So it turns out the controls are a mix of joystick and mouse. I use the joystick to walk up to the first item on the right, a crystal ball.
Nope, nothing doing here.
I retrieve some tokens, put a token in the slot, nothing happens. I click everything, to no avail.
Oh good, one of those claw machines. Animating at 1 frame per second with only a button to grab, no controls to determine where to go, this is not fun.
I’ll just put this one in the pile of “what the fuck were they thinking?”. There were some truly shit games in the 16-bit era.